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Vive Tracker?

Hey guys, I was wondering if any of you have had any luck getting the Vive tracker to work with Newton VR. I am developing a tennis simulator using Unity and I attached the tracker to a tennis racket, however I am having difficulty tracking it. I am using NewtonVR for my physics, and custom colliders for my Newton objects. I know NewtonVR does not have official Vive tracker support as of yet, but it doesn't seem that complicated to set up. If anyone has successfully been able to use a Vive tracker with NewtonVR in Unity, please let me know.

NVRButton but on x or z axis

Hi,

How do I make the Lever stop going crazy

Hey, I really love NewtonVR and I am really thankful to its developers for creating such an awesome tool.

Controllers being inactive after scene change

I have an issue with NVRPlayer where after I change the scene the hand controllers just go inactive (they appear grey in the hierarchy). I can activate them manually from the editor but that causes the tracking to be off.

What should I do to control the speed of the NVR player?

What should I do to control the speed of the NVR player Object?

UI Camera rendering instead of head camera

Hi! I recently added NewtonVR into the project and I'm not sure why but, whenever I try to use the NVRCanvasInput, the UI camera renders in the display instead of the main camera. Also I'm trying to use this for multiplayer so I'm basically enabling this NVRCanvasInput script after enabling main camera, could this be the reason? thanks!

Lag on attached object when moving controller fast

Hi, I thought I had asked this question already, but can't find it in the list.

No momentum on doors

There is a prefab of example doors in the asset, but the door does not behave as the players expect them to.

3D text as child of controller unreadable when using Automatically Set Controller Transparency

I have added a 3D text object to the Vive controllers to be able to tell them apart in VR (just an R for the right controller and an L for the left controller). But when I tick Automatically Set Controller Transparency to true the text becomes a semi-transparent white plane. The 3D text gameobject is a child of the controller, not of the Model.

Object Interaction Questions.

Either
I want to pass which hand is currently interacting with an object to a script on the object.
my method of choice.
Or
I want to enable a script on the picked up object.
and disable the script upon dropping the object.