NewtonVR

The NewtonVR Developer Hub

NewtonVR allows players to pick up, drop, throw, and use held objects. Items don't pass through other items (rigidbodies), or the environment (non-rigidbodies). Rather, held items interact with other rigidbodies naturally - taking mass into account. We include a simple collision sound framework. And it works with both Oculus and SteamVR cleanly, with more to come.

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What should I do to control the speed of the NVR player?

Posted by KSY 27 days ago

What should I do to control the speed of the NVR player Object?

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