Hi! I recently added NewtonVR into the project and I'm not sure why but, whenever I try to use the NVRCanvasInput, the UI camera renders in the display instead of the main camera. Also I'm trying to use this for multiplayer so I'm basically enabling this NVRCanvasInput script after enabling main camera, could this be the reason? thanks!
UI Camera rendering instead of head camera
Posted by Mauricio Galvez about a month ago