Hey guys, I was wondering if any of you have had any luck getting the Vive tracker to work with Newton VR. I am developing a tennis simulator using Unity and I attached the tracker to a tennis racket, however I am having difficulty tracking it. I am using NewtonVR for my physics, and custom colliders for my Newton objects. I know NewtonVR does not have official Vive tracker support as of yet, but it doesn't seem that complicated to set up. If anyone has successfully been able to use a Vive tracker with NewtonVR in Unity, please let me know.