NewtonVR

The NewtonVR Developer Hub

NewtonVR allows players to pick up, drop, throw, and use held objects. Items don't pass through other items (rigidbodies), or the environment (non-rigidbodies). Rather, held items interact with other rigidbodies naturally - taking mass into account. We include a simple collision sound framework. And it works with both Oculus and SteamVR cleanly, with more to come.

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Questions

Object Interaction Questions.

Submitted by Brian about a month ago

Either
I want to pass which hand is currently interacting with an object to a script on the object.
my method of choice.
Or
I want to enable a script on the picked up object.
and disable the script upon dropping the object.

How can i do this quickly easy and efficiently ?
unity newb sorry if this is a silly question.

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