Discussions
Why Interaction point in gun is magnetizing to hand automatically?
https://youtu.be/Vjg-AgN6VHA - why this happening?
[NewtonVR] Critical Error: Oculus / SteamVR not setup properly or no headset found.
So I changed nothing in the scene, hit play and now it isn't detecting my steamVR setup, after weeks of it working. Its done this twice now out of nowhere, the vive is still working because I am now just stuck in steamVR home.
Oculus touch controller models not tracking
Hello. First off want to say I love your plugin. I've been using it for a while with the vive and it really helps. For the project I'm working on we want to set it up with the Oculus now as well to compare it with the vive. I was using an older version of Newton VR to begin with so the current version is new to me and I'm still learning about all the changes.
2 controller grabbing of an object?
How would I apply NewtonVR to be able to grab an object with both controllers?
Headset stuck on loading screen
Hi,
Held Objects Jitter Wildly
I've found that when I import this asset from the asset store into my existing projects (I've tried 2 separate ones) when I pick up any object (including the the example scene) the objects just jitter around like crazy when held. At first I thought it was a physics layer thing but I couldn't figure out anything while testing. If I pull the project from GitHub everything works just fine. I'm sure it's something silly but I was wondering if anyone knew what this was being caused by?
Overriding models breaks ability to interact with objects
When I override the hand models either for either SteamVR or for all SDKs I lose the ability to interact with objects.
Does not work with Unity 5.6b
I get error message: "GL.End requires material.SetPass before!"
Moving forward with joystick following head direction
Hi,
SteamVR_Controller Broken.
The NVRSteamVRInputDevice Script is throwing an error "Assets/NewtonVR/SteamVR/NVRSteamVRInputDevice.cs(16,17): error CS0246: The type or namespace name `SteamVR_Controller' could not be found. Are you missing an assembly reference?" Iv'e tried fixing myself but just cant figure it out. Please help me fix this or release a patch to fix it.