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Oculus touch controller models not tracking

Hello. First off want to say I love your plugin. I've been using it for a while with the vive and it really helps. For the project I'm working on we want to set it up with the Oculus now as well to compare it with the vive. I was using an older version of Newton VR to begin with so the current version is new to me and I'm still learning about all the changes.

My question is about the option for using the oculus touch controllers. I have the NVR player checked to use oculus sdk and the headset works and I can see the scene. However the controller models are not tracking with the controllers.

The controllers are being tracked by Steam VR though, as in if I have the demo scene off and look in the headset I can see the Steam VR home room and the controllers are tracking like normal, and while the demo scene is running if I put the controller up to the edge I can see the Guardian appear showing that the controller is exiting the play area. I can see the models on the floor in the middle of the scene and sometimes the buttons move when pressed but they are not tracking so I cant interact with anything.

I wasnt sure if I was missing a setting or something. There are no errors in the console log. Any ideas what might be the problem?

Im using these plugins:

Newton VR v 1.193
Steam VR v 1.2.1
Oculus Utilities SDK v 1.10.0

Thanks again for all your hard work.