Discussions
Custom Hands Interractions
about 7 years ago by Alexandre Guillout
Hey there !
Quick question, we are using your framework with Occulus Touches for a student project and we want to create interactions depending on the different fingers the player is using (not just is grabbing or not).
Is there a way in the framework to change the hands colliders depending on the fingers the player is laying on the controller ?
I already have a bit of code of my own to check every finger position and change colliders accordingly on my custom hand. But i was wondering if it would create conflicts with your hand controller.