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NewtonVR allows players to pick up, drop, throw, and use held objects. Items don't pass through other items (rigidbodies), or the environment (non-rigidbodies). Rather, held items interact with other rigidbodies naturally - taking mass into account. We include a simple collision sound framework. And it works with both Oculus and SteamVR cleanly, with more to come.

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Unable to see controllers in NewtonVR Player

Posted by Daniel Kawalsky 10 months ago

I am unable to see my controllers in NVRPlayer. I am running SteamVR 1.2.1 on Unity 5.6.1.
Any ideas on what's causing it?

When I double tap the Vive button, I can see my controller and the blue camera vision. I can also see my controller on the Vive screen, but not in normal playing space.

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