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Distance grabbing

Just wondering if anyone has implemented distance grabbing. I'm trying to submit a project to the Oculus store and it was one of their suggestions. I am using NVR for my grabbing, but I'm not sure where exactly to edit to make it work.

I'd like to tie into the on hover, shoot a ray forward one or two units. If the ray intersects with an interactable, I'd change the material or something. Is there a better way of implementing this functionality? Maybe someone else has already done something similar?