Discussions
NewtonVR in a moving vehicle
over 7 years ago by Jer mop
Dear NewtonVR,
I have a moving vehicle (position/ortation of top GameObject is set at each frame by an external system).
Inside this game object I would like to use NewtonVR interract with some object (buttons, levers ...).
It seems that the changing positions/rotations of the vehicle affects the others game object physic, correct ?
Is there any solution to apply the physic locally to the vehicle ?
Best Regards,
Jérôme