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Difficulty of Integration with Unity Networkiong?

HI all,

I am a huge fan of the newtonVR plugin and admire it very much, as it has slashed dev time.

I want to experiment with it, and see if I can implement it into a basic online multiplayer scene.

(i.e throw a cube to eachother or something else simple)

I would like to know how easy it is to use uNet or Photon to integrate newtonVR into a project.

Has anybody tried this before? If so, with what success and method?

Regards,
-Lambert.