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Item Is Shaking Violently Upon Auto Attach; Controller Is Fine Before Auto Attach

Hey Keith Bradner (and other good samaritans),

Hopefully you read this. I decided to go with your auto attach idea for that tennis game. I actually do agree with your original suggestion, I like the idea of grabbing the controller and think I want to set a bool on an OnColliderEnter that starts the next wave every time you grab the racket at the beginning, unless you have a better idea for that.

Anyway, back to the main point, when I grab the item, it starts violently shaking. Its still relatively in control but horribly shaking. It is not the controller or the tracking system because the controller is totally fine and perfectly still until I grab the racket. Any idea what's going on?

Cheers!