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physical controller position

Hi
I'm using vive and I used NVR player in my unity. I realize when the game runs, there are LeftHand[physical] and RightHand[Physical] created under NVRplayer. They are only active when hold button is pressed.

My question is, how can I get the Left/RightHand[Physical] transform, which is the render model when it is activated, not the actual position of the controller

Thanks