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Two Things

Hello, I am making a tennis game where the racket is the controller. I like your physical hands option but currently the player must press the grip button once to toggle the switch on, I can't figure out where in the code to just have this as physical hands options at all times.

Also, when overriding the controller model with a custom model, where is the rotation for this controlled at? I tried adjusting the rotation from the Racket prefab as well as the specific Hand that is the racket and neither of these are having any effect.

Cheers!