Discussions
Unclear how to use Hinge objects in the new version
I was using an older version of the NewtonVR library that included a NVRInteractableRotator script which was attached to the Door object for rotating it about a hinge.
I was able to replicate this functionality with the older version of the library to create a Rudder that the user was able to interact with by adding a handle, then adding the NVRInteractableRotator script to the handle, with the handle a child of the parent object.
However, on the latest version of the library, I am not able to replicate the same functionality. It is not clear how the new NVRInteractableItem script is utilized versus the old Rotator (which appears to be present in the library; not sure if this is intentional!) script; the problem I have is that it treats the attached object differently.
Which should be used when interacting with an object that has a parent that you want to be a hinge joint?